The Class to restrict Medics to - often used on some servers where server ops do not want snipers or MGers playing Medicġ is to allow medic to pickup weapons, 0 to remove the primary weapon on the first shot Sets the number of Medic Packs a medic gets at spawn The maximum amount of healing a medic can do with one Medic Pack Setting to 100 gives them the same health as the other players Setting to 1.0 makes them lighter and thus can jump a little higher Setting to 1.0 makes them run at the same speed as the other players The amount of ammo to put in the Medic's weaponĠ is no nades (disabled), 1 is smoke nades, 2 is nades If you change to another class or team or say !class_medic again, you will stop being a medic.Ġ will set the Medic's weapon to a pistol, 1 to a M1Carbine/C96 !class_medic in chat (sm_class_medic in console)Ĭhanges to the medic class. A player can be healed up to maximum health but may take several medic packs to do so. You will need to stand close by them to perform a healing. If you are a medic, you can heal a player. #DAY OF DEFEAT SOURCE SNIPER BUG DOWNLOAD#
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